Project C
Movement - WAD or Arrow keys (and Spacebar for jumping)
Character change - E or Right Shift
Menu - Escape or Tab
Level restart - Left Shift + R or R while in Menu
Next scene - Escape or Tab
Updated | 3 days ago |
Published | 22 days ago |
Status | Released |
Platforms | HTML5 |
Author | Viktor Knobloch |
Genre | Platformer |
Made with | Unity |
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PC.mp4 11 MB
Comments
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+ Very fun idea of two different player "states"
+ Tutorial is well done, informative
~ Tutorial is doable with only red state, it might make more sense to force the player to use both
+ hezká stylizovaná grafika
- nejde se mi dostat do cíle a ani nevím zdali to vůbec jde
- I like the doodle artstyle
- a tutorial level is nice
- gravity does not have the best feel - a bit too much like a floating / moon level vibe
- wall jump is a great game mechanic
- I cannot complete the level 1 jump? no matter what I try I can't jump high enough
- maybe I'm missing something but I just cannot jump high enough in any of the levels
15/05/2025 12:48:14
* v té úrovni s E je ta horní vodorovná čára zbytečná a jde i bez ní
* pěkná grafika
* pěkný nápad
* je zbytečné kvůli "Next level" přehmatávat na myš, šlo by to klávesou?
15/05/2025 12:52:16
jde pouze zmáčknout enter
Libí se mi ručně malované sprity. Mechanika menění se je také super.
Určitě po přidání nových levelů a i jiných mecnanik to má potenciál.
12:22 begin
12:23 the movement is a bit floaty, the controls are not explained (though intuitive for people who are familiar with games). The key for switching characters (E) and the key for resetting the level (R) are dangerously close to one another, I already managed to mess them up a few times.
12:24 Level 2 is a nice puzzle!
12:26 the red sticking to walls is a little clunky, especially jumping off - the player might want to just unstick by moving in the opposite direction, but instead they're forced to jump upwards as well.
12:27 finish game
* playtime: 5 mins
* cool idea, like the drawn aesthetics, need polishing, soundtrack and more levels
* available levels were cool
2025-05-15 13:13:48 Start
2025-05-15 13:17:10 End, Cool and simple.
The hardest part for me was pressing the tutorial and finding out that E does something, otherwise a cool, fully functional platformer.
Cool game! The red and blue characters instantly reminded me of Fireboy & Watergirl, which is a fun comparison. I really liked the character-switching mechanic — it makes the game stand out from typical platformers. I’m usually not a big fan of platformers, but this one really clicked with me.
The movement feels great, and I didn’t encounter any bugs despite trying to break things a bit. The core mechanics have a lot of potential.
The game has a solid foundation, and I can easily imagine it being expanded with puzzle elements, more characters, and additional levels.
The only issue I had — and this is totally on me — was that I skipped past the tutorial button and jumped straight into Level 1. It might be worth considering moving the tutorial button to the top of the level selection screen to make it more noticeable.
All in all, a really enjoyable game with great mechanics and lots of potential!